Blender modeling for Character Creation for a AAA game

My name is Stacey, I’m the Producer at Cold Furnace Studios. We’re a game studio based out of Fredericton, New Brunswick, Canada. We’re currently working on our debut title, a Triple-A console title based on factual military experiences, and we have a large team of military advisers to assist us in making the game as realistic as possible–not like Call of Duty or Battlefield!

I’m trying to learn as much as I can about 3D modeling. After trying my hand using programs such as MakeHuman and DAZ3D (terrible money grabbers!) I decided to bite the bullet and learn for myself. Maybe I can learn enough to help my art team!

That being said, if anyone is looking to work with a video game studio, even if you have no experience in the industry, and you are dedicated and ready to see the project through to completion, please speak to me about a possible profits based contract with Cold Furnace.

In the meantime, I hope I can learn a lot with all of you!

Stacey Meggs
www.coldfurnace.com

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Happy learning! I look forward to seeing some of your models :slight_smile:

Welcome to the course Stacey, hope you’re able to make Blender work for you team. As the founder of a fledgling game studio myself, I have been real impressed with how powerful and versatile the program is in the hands of a complete noob to the industry.