Bownling setup in Blender.
Does anyone know how to add enviromental texture just for reflections?
3 Likes
FedPete
2
First you need to find an environment image (HDRI). See hdrihaven.
In Blender go to the World tab.
- Surface = Background
- Color = change this to “environmental texture” (press option) besides color.
- Open, load, select, HDRI image.
- Fix “strength” of the light emiting from the texture.