thats looking pretty darn cool there, loving the details round the lids and lashes too, sets it off nicely
I don’t know if it is my graphics chips or settings or what, but it seemed that no matter what level of smoothness modifier I used, my creation did not get very smooth. Anyone have a suggestion?
<solved?> I added a subsurface modifier and applied it, then I smoothed again and switched to cycles render. I have 7,936 faces and 15,872 tris. Is that too much? It sure looks better now.
Slightly cross eyes.