What the title says. After the “Programmatic Sideways Friction” lesson, the tracks stop moving all-together for all my tanks, regardless if being handled by AI or the player.
Things I’ve tried that didn’t worked:
-Deleting and creating new tracks, after making the changes
-Deleting the tracks, making the changes, and adding new tracks
-Regenerating the project
I even tried taking it step by step, but the error manifests after creating the TankTrack constructor with the “PrimaryComponentTick.bCanEverTick = true;”. What’s weirder is that If I create the constructor empty, the error doesn’t happen. But if I add the line, compile, then delete the line and re-compile, the error happens again.
Anyone has encountered something like this before?