Basic object transformation

I did this in the “Default” screen layout so I may have to manually restore the layout. But that should be easy.

I have a cube, cylinder and cone stacked on top of each other.

The sides of the cylinder and cone are matched up as much as I could, by eye. There may be a more exact way to get primitive shapes, like this, to snap together so that their sides line up exactly.

And that big ol’ cube is just chillin’ at the bottom.

Left two views are Front. Right two views are top. Top views are Ortho. Bottom views are perspective.


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It’s nuclear… super!

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