Hey Guys,
When I added the code for the Bricks to destroy when hit by the ball, I saw that the ball was going through (and not bouncing on) the bricks that had a max hit of 1.
After some hunting on Google, I saw a post recommending to change the Collision Detection to Continuous and that did the trick. However there are few times where the ball does not “bounce off” when it hits a brick that is about to be destroyed. Any suggestions to fix this?