Bake Fail?

No idea wheres the Problem …?
After selectin lopo and hipo … and puttin image texture into shader port … one can only see nodes in the shader port for high poly … once it worked in both somehow then somethimg glitched out trying to change material for hipo i think it was :nauseated_face: :nauseated_face: :nauseated_face: :face_vomiting:


![0003!!! Fail bAKE Troll 10 Sep hopefully getting Baked _ |690x346]

2 Likes

For baking you need an empty image (not connected to the material !!! and selected just before baking).

3 Likes

Selection order may be your issue here. But use the baking check list mentioned in another of your questions.

2 Likes

Privacy & Terms