[SOLVED]When I take my version of Glitch Garden up from Unity 4 to 5, the backgrounds scale is way out of wack. I tried it with the user tested version from the course and it does the same thing. I’ve tried rescaling it but the measurements are quite off. Anyone found the same issue? Is there a fix for this?
-The solution I came up with was scaling up the Canvas on each level. Had to tweak some of the graphics but it worked.
Here’s what I see: