Audio playing issue from the course, the success sound plays randomly

I followed the code completely, but still the Success sound is playing randomly in my game. Could there be any external reason not related to code?

Hi,

Have you already compared your code to the Lecture Project Changes which can be found in the Resources of this lecture? Have you already tried to add Debug.Logs to your code to see what is going on during runtime? Maybe you could figure out when exactly the success sound gets played during runtime. Since we didn’t implement any randomness in our code, the sound should not play randomly.

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