Attackers stop attacking after working on projectiles

Hi everyone,

I ran into an issue while moving from lecture 158 to 159; after having the attackers stop at each defender and attack, reducing health in the inspector, and defenders being destroyed properly, I moved on to lecture 159. After getting to the point where I test that my projectiles have basic translation to the right, I noticed that my attackers stopped attacking! The effect is that they just keep walking, right over the defenders.

I went through the code, and it seems to all still be in place with the animation being triggered, etc., but i can’t seem to get it to work, despite not making any changes to the code for attackers. I have had similar odd issues where things stopped working after a bit, and was wondering if it is due to an error I get once in awhile (attached) about line endings not matching up. It could completely not be the issue, but just a thought.

Very grateful for any help here, and I have attacked several screenshots of the code, animator, etc. Happy to provide more info if need be!

Thanks in advance!

…figured it out! My Rigidbody 2D was somehow removed from the Lizard, and I was too impatient to watch the fox work properly.

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