I’m going to work on the follow game for this section of the course:
Project Name: Last Hope for Home
Setting: With the Earth taken over by an advanced alien invasion force the Space Defense Force launches a desperate attempt to win it back using an experimental hybrid fighter.
Player: An experimental starfighter of alien/Earth technology. Bright colors, reminiscent of a Macross-style Valkyrie.
Visuals: Dark levels, dusk, dawn, and night with the occasional bright day.
Player Experience: Chaotic moments. Explosive moments.
Core Mechanic: Destroy as many enemy fighters as possible through each level.