Applying changes to a prefab doesn't update its instances in the scene

Hi,
I have a kind of annoying problem when updating prefabs. The updates to prefabs doesn’t reflect on its instances in the scene.

I attached the “crack” sound to the (red, yellow and green) bricks in prefabs but when I checked the instances of these bricks prefabs in the scene, the Audio Clip field was “None”.

I also tried it the other way around. I updated one of the bricks prefabs instances in the scene and set an audio clip then I clicked “Apply”. But the other instances weren’t updated still.

Am I doing something wrong or it doesn’t work that way?

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