Hi,
Simple question here, I understand the idle position and how to use. But in Unity 5 I’ve only had to uncheck the Loop Time in inspector for animation. Is it a good way to do or is it better to ‘chain’ the animation with an idle one ?
Thanks
Hi,
Simple question here, I understand the idle position and how to use. But in Unity 5 I’ve only had to uncheck the Loop Time in inspector for animation. Is it a good way to do or is it better to ‘chain’ the animation with an idle one ?
Thanks