Well, final for now. Who knows what the future holds! First is my 2-Blender output, rendered from Premiere Pro. Then I exported the Blender assets to an FBX, and imported that to Unity. I don’t know if it’s just my lack of experience, but colors in Unity really are muted and bland.
5 Likes
cool!
Great use of camera movement to accentuate the lamp’s jump! And that’s a really smooth animation with nice sense of cause/effect. Kudos!
I know nothing about Unity (though I do know a thing or two about color). Could be related to the color space Unity’s using to interpret the scene?
1 Like