Adding Actors to TArray via Blueprint class

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UE Version: 5.3.2

I’m trying to add actors to a TArray by drag and drop actors to a blueprint class but Unreal refuses to add them.

You can’t refer to things that exist in the level within the properties panel of the game mode blueprint class because it is a type, it doesn’t exist anywhere. You’re trying to edit the default there.

You would need to populate the array in BeginPlay.

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