Adding a new 3D cube gameobject

On the RPG course, when creating your arena, you create a block, on your video, your block is halfway in the world and halfway out of the world, when I create a block in my unity the top of my gameobjects are flush with ground. I hope that makes sense


How do I fix this?

Thank you!

Can you pop up a screenshot of your Ground selected in the Hierarchy with it’s details view-able in the Inspector @forensicsman.

yes, I followed it to the letter, and mine is exactly like the video. But mine still starts below the world.

Here is the screen of the ground:

1 Like

Hi @forensicsman,

Your Y position for the Ground’s transform isn’t set to -0.5

Where do you see that? I don’t see that at all

I will dig out the lecture / timestamp for you… bear with me…


Updated Fri Mar 17 2017 15:21

Section 1, Lecture 5 : “Setting up your Combat Sandbox”

  • Creating the ground : @03:18

  • Thinking about where the ground is : @03:49

  • First cube added and transform reset : @04:02

  • Empty game object created : @04:17

  • Keep watching after this point, ground moved to Y -0.5f @04:32

Hope this helps @forensicsman :slight_smile:

Yeah, I seen all of that, but later it goes back to normal, with a 0,0,0

What goes back to normal? The Block or the Cube?