Added in a guarding radius

I took it a little bit further, by adding in a check to see if the guard is a certain distance from whatever he’s guarding, so you can’t just lure him across the map. It means you can stand just outside that radius though, and he won’t do anything to you. Maybe later if ranged attacks are implemented then he’ll just stand there and shoot you.

Nice! This guard is saying “They only paid me to guard not to walk!”

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