Added gun particles resetting on unreal engine closing

I keep having this issue where I have to reset the muzzle and hit particles for the bullets after I quit unreal engine. This has happened with ue5 before and I don’t know if it’s a bug on the engine side or my computer. Is there any insight into this issue?

Sounds like the Live Coding issues. Have you seen the lecture on it in Obstacle Assault?

Yeah it seems just closing the editor and building in vscode is the solution for the time being until they fix live coding

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