I’ve noticed that of all the games I’ve downloaded and tried from people taking this course, none have used Unity Ads. There’s been a combination of other solutions, but it seems strange to me that the built-in ad framework is not seeing use in my experience.
I’ve implemented it for Space Clash as a proof of concept and it wasn’t at all difficult, and the ads are unobtrusive and high quality. Can anyone cast any light on why Unity Ads seem to be avoided, and/or in general the pros and cons of different frameworks?