About 'Using Prefabs In Unity'!

cud_s05_using_prefabs_in_unity

#1

In this video (objectives)…

  1. Create our first prefab.
  2. Experiment with how prefabs work.
  3. Set our snap settings.
  4. Build a level.

After watching (learning outcomes)… Use prefabs and build a level out of prefabbed blocks.

(Unique Video Reference: 15_BR_CUD)

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#2

Here’s the screenshot of my level. Changed the ball and paddle already, to something more fitting the theme :]
Probably the normal levels will have smaller blocks, but this will do for a test run :]


#3

Batman Level


#4

Here’s my rudimentary blocks. :slight_smile:


#5

Here is my level 1


#6

Cat shaped level one :slight_smile::smiley_cat:


#7

my first level… a little simple but the experience tend to be a little trip cause de colors I have used in this and the further levels


#8

Simple design but reveals a sketch of a celebrity.

Sketch by Daniel Alvarado Silvera (CC BY-SA 4.0), from Wikimedia Commons.


#9

My design is just my name – Halloween theme!


#10

With Halloween just around the corner, I’ve gone for a Halloween theme! Still got some asset tweaking to do.

Block%20Breaker


#11

Maybe your paddle could be a tombstone? :slight_smile:


#12

Ooh, I like that idea! I’ve been trying to think of a good object for the paddle. I’ll give it a shot! Thank you!


#13

No worries :slight_smile:


#14

Here’s my first level of block breaker! I made custom graphics because I wanted a simple flat pixel look.


#15

Screenshot%20(40)
Screenshot%20(41)
still tons of work to do

(updated pic is 2nd image)
sill have tons of plans after 2nd pic


#16

Went a little old school, made my theme to suit the background. Added some unbreakable metallic blocks.


#17

<3


#18

Brief History of Computer games starting with a simple Pong level, work through a B&W ZORK splash screen level, a black and green screen Space Invaders screen, a PacMan screen, and maybe end with a colorful Breakout screen. Paddle on this pong level moves vertically and Lose Collider vertical on left side.

BHOCG


#19

Daleks theme :slight_smile:


#20

Thanks to multiple power ups of the same type and no timer on them yet, the level gets crazy in seconds.