End of course Render.
Ended up being a cycles render because Eevee was bugging some of the nodes.
I like this scene. It has some atmosphere, some theming going on.
You really used a lot of your learned knowledge in your work.
It’s a nice composition, with Blender Susanne in the middle of attention.
Well done!
And another rather simple one. Just added a few light sources on top. Cycles render with branched path tracing integrator and quadrupled AA sample and sub-sample settings. Took almost 9 min on 16 threads but the better quality really shows.
This took a few minutes to render in cycles, but I’m happy with the result. Suzanne seemed in need of a crystalline finish, so I tweaked the roughness and metallic properties and lowered the alpha. She clearly belongs in a museum.
This is my first post on here, so I just wanted to say that I’m enjoying the course so far and I’m looking forward to learning more. Thank you.
Welcome, and good first post. Nice Susanne material and gloss plate !
This is what I have so far. I scaled it all down to try to add a water animation but it didn’t work.
If used Eevee, then increase Eevee samples, to get smoother shadows.
If used Cycles then use an area light. Also giving smoother shadows.
Funky scene. Try to post in the “Show” section.
And a warm welcome.