Hi I’m Melvin and I am here learning 3D modeling. I have no experience but I want to learn.
Hey all! I’m Mike and I’m from Chicago.
I’m currently enrolled in the Unreal Engine Developer Course and I’m really enjoying it so far!
I have prior experience with Unreal from learning it when I worked for a startup game company as a game programmer so I’m pretty used to the engine already, but I’m very excited to learn new things that I didn’t know about it already as well as learn C++ to the fullest since Blueprints are all I used during my employment.
My goal is to get the most knowledge out of this course and start writing games in C++ confidently, fortify my portfolio, and hopefully hop back into the industry again.
I’m thrilled to get deeper into the course, expand my knowledge, and get to know some of you awesome people out there. Cheers!
My name is Kenny and I’m Australian, but currently live in Jamaica.
I have been interested in computer games since I was a kid (on an old IBT XT first, and then a glorious 486… those were the days!). I wanted to be a game programmer in high school but programming didn’t ‘speak’ to me at College. My main interest is screenwriting, but I’ve got a few ideas for games, so I’ve signed up for a few courses on Udemy to learn more about Unity and Unreal Engine. I’m in my late 30s, but it’s never too late to learn!
Hi! i’m Jafet, i’ve done a couple of projects in Xamarin and i’m really excited to learn about Unity 2D and 3D!
Avid gamer, love space games and classic rpg’s.
My name is Randall, I’ve been a producer in console video games for the last 12 years, and was console Quality Assurance tester before that. I’m looking at gaining some new skills while broadening my opportunities within the industry.
I’m happy to say that in the 5 days since I started on the course, my confidence in understanding C++ has flourished dramatically. I can converse semi-intelligently with engineers regarding core concepts at the development studio I work at, and am so thrilled the course teaches me in a way my brain gels with.
Looking forward to wrapping this course in a few weeks and moving onto more advanced topics, and conversing with the community!
If you have questions about the game industry, I’m open to answering questions via direct message, but I can tell you the question I answer most as well as its associated answer:
“How do you get into the game industry?”
You apply yourself to your craft (whether it’s code, design, art, production, QA, audio, etc.) and apply to every game company in a city you’re willing to work in. Compare your capabilities to other individuals in the industry who make the output of their craft publicly available (github, artstation, etc.) and figure out how to be as good as possible for the entry level position you want to have. As soon as you get your first job, focus every ounce of effort you have on doing that job to the best of your ability - don’t aim too high too fast or you’ll find yourself starting over quickly. For most companies in the industry, your demonstrable skills during an interview are worth more than anything you can put on your resume, including schooling. Focus on your demo reel, portfolio, or ability to discuss code at a pseudo-code level at length.
Look forward to collaborating with ya’ll in the future!
So I’m a 28 year old Indian guy from South Africa and I love heavy metal, fantasy literature, floofy critters & probably unsurprisingly - Video Games!.
So the reason I picked up the Godot course in particular is because I secured a spot in a coding Bootcamp which if I am successful with will allow me entry into a tuition free & actually reputable degree. I’ve been bumming around with a BA for the past 2 years more to keep busy than anything else but I took a chance on the application & to my surprise I made it past the first step. One of the languages I will be learning is Python and doing a little research showed me that GDScript is very similar. So I decided why not kill 2 birds with one stone & do something productive with my end of year break that also feeds into one of my passions.
I’ve always wanted to make games, nothing overly ambitious, games closer to what I really enjoy, smaller rogue-lite-ish experiences. I’ve tried to start a few times but I’m hoping that now with a quantifiable goal in mind to help aid in motivation I’ll be able to get there or at the very least make progress.
Wish me luuuuck!!!
my name is Marco and even though i am originally from Italy, i live and work in the Uk, in Leeds.
I just started the c++ course because i want to be able to create the games i want to make.
I teach Game Design and 3d modelling in College, but i want to become a Full Time game designer.
Cheers, and see you along the road to c++ mastery!
I’m Federico, from Italy!
I’m studing physic at UniPa, in Palermo, but I always loved to code and make games…
Finally for the Black Friday I found GameDevTV course for 2D games on sale and I take it! It seems very good, I hope I’ll finish it!