A Terminal "Emulator" so you can make BullCowGame in UE4

Some of us in the discord were discussing what BullCowGame could look like if it was similar to the Unity section with the “terminal” made in Unreal.

And thus, with lots of encouragement from Boban, I essentially made a simple terminal/console emulator that anyone could use to make BullCowGame in Unreal as if it were a console application. (The main branch has a prototype example of BCG in UE before i decoupled the Terminal). You’ll need compile the project (don’t forget to set the engine version in the uproject to the version you desire, as well) in order to run it.

2 Likes

This is fantastic idea :slight_smile:
It would be good to use it or similar concept in the remaster. I’ve seen too many times questions on discord “can I skip Bulls & Cow?”… which I didn’t notice for for unity 3d course.

Great Job @Tuomo_T!

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