Feels like I’m spamming my own thread, but I’m thrilled how things are going, I really enjoy this course and I’m learning a lot!
So I’ve followed the course some more and modeled 2 enemies for the game:
I also updated the course in Blender, made it twice as big and a little more interesting:
I also made it so the enemies have health and need to take a couple of shots before going down, and made them flicker while being hit (made it with Coroutines in script). I dunno what Ben would say if he saw my code, it’s not nearly as neat and tidy as his, but hey, it’s working
I also made it so my ship spews out some smoke after colliding with something, and enable gravity so it crashes against the ground before it explodes. Here’s a new short video:
(Maybe lower your sound a little, since I have a small kid I always have low volume on my computer, so there’s a slight chance the volume of the clip is too high, please let me know if that’s an issue and I’ll reupload)