3 things and a pyramid

Okay so I might not have put too much effort in modelling stuff around me but I had some fun with the pyramid.

A brick

A cargo container

A block of eraser

The mighty glowing pyramid of death and annihilation

Also, for those wondering, the lighting went a little like this:

Other notes:
I saw in a YT vid once that for hard surface modelling one should always bevel the sharp-ish edges so they catch a nice reflection and are more realistic (as in real life sharp edges are not absolute perfectly sharp, thus the rendering engine picks it up :slight_smile: ), so I did just that.

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