I’ve created a 2D character that is animated and moves.
I wanted to switch the sprites out, so changed the one in the inspector.
Then I replaced the animation sprites.
What happens when I start game is the new character appears…
then it briefly switches back to the OLD sprite then continues correctly.
This is NOT the first time this has happened.
Is there ANOTHER place I need to switch-out the sprite?
I have tried reboot.
I tried deleting the entire animation and built a new one with the new sprites.
Is there anything else I can try? Is the sprite cached somewhere?