The meatbags will stare in awe at these glorious forms. The statues are pretty nice too XD
That looks so clean! I dig it. This would be a good look for a film noir-style adventure game.
Great use of the voronoi with the gradient. That is really clever!
Here’s my submission for this week:
It’s been quite a while since I’ve posted. I haven’t had time to model new, so instead I edited the orc I created before. I had to adjusting the weight painting of the bones so I could adjust the pose a bit. Then, I played with the compositor to see if I could create a high-contrast black and white image directly in Blender - and success!
First time submitting anything to the weekly collab, had a busy week so I kept it simple and modeled what popped in my head first when I saw the theme.
Which is two of the greatest pokemon games ever made and a very low poly DS.
Hope it fits the theme okay
I’ll try to be more technical weeks where I have more time.
This is the way. Really clever idea and love the itty bitty DS. It’s so hard to go back to that screen - its so tiny (and my eyes are now so old). But I do love playing DS games on my 3DS Nice job!
Work in progress, but at least I am back in the middle of some hectic weeks . A literal interpretation. Still to add the actual paint and some tooling
Getting closer to the original idea:
When I saw the prompt, I thought of noir detectives. I found a reference then just blocked out the whites using flat planes, treating blender like a vector graphics program.
Great concept and execution! Really like this idea.
Excellent way to use Blender and what a great image you created! Crazy clever!
Still working on touching up the idea, but here is my submission this week. Pretty simple, reusing a model from the Complete Blender Creator course.
A second pass, after some more playing around with compositing nodes some more:
Great idea! I love this
Excellent idea! Do you have a triceratops or other dinosaur you can add to the scene? Make it a classic scene of two dinos fighting!
That is an entertaining idea. But the focus of the idea, as motivated by the theme, was really how a bright light can make something look both more black and white, as well as much larger, than it really is.
That makes sense. Having the one dino allows for more white space, which greatly enhances the black and white theme.
We @BlenderCollab have a few days to vote. You can vote fast but also think slowly about design, colors, technique, difficulty, subject, realism, etc. Choose consciously and not on your entry.
The new subject week 48 “Christmas Trees” has already started. The winner of this week’s “xxx” challenge may select a subject for next week 49 and win a badge.
0 voters
Congratulations to @Joey_Cuevas and @xealstrag for a shared first place. Two very different styles show how creatively two colors can be used.
- Turgul - Very nice idea, but the first thing that came to mind was shadow play and not so much black and white.
- Megane_Wang - Great visualization and nice assets.
- FedPete - What you can do with a bit of material nodes (I have a lot of those experiments) - But the statues ares distinctive enough (readable).
- JyounzuSan - Good reference usage of the subject Black and White. Make the table (wood) material less strong in shadow, or use displacement because it looks too much a flat surface.
- mfortunato - Great model sculpt - I thing it misses the create Black and White subject a bit (Grayscaled …)
- NP5 - Fun interpretation - I understand the use of colors, but then I would have chosen for a rainbow, to show all colors.
Note: I don’t want to offend anyone. I try to write down positive ideas and visions in my simple use of the English language. I am also sometimes more inspired by a particular subject or solution. I’m also learning from you!