UNITY 2D   S12 TileVania (2017)

About the S12 TileVania (2017) category (1)
A New Way to Move Around (It's a SOLUTION) (1)
How did Rob expand his brush? (5)
How to make the player stay on the ladder when jumping from a distance? (9)
How to target a specific GameObject when many are of the same type? (5)
Adding melee to the game (1)
End of course project (1)
Error in tutor's code (or bug in Unity?) - Coin AddToScore not adding up correctly (3)
Custom Rule Tile Script changes in the github versus project file (3)
How do I get my left-facing and left-moving Enemy to recognize a wall and turn around? (4)
Player cannot jump at all after implementing BoxCollider2D around feet (2)
Climb Ladder: My player gets stuck in climb ladder animation (3)
Adding an attack (3)
My 2D game so far (5)
Adventures of Ollie(vania) (2)
About 'Level Exit Portal'! (9)
ScenePersist bug after loading a new scene (4)
[Help] Help understanding why Singleton not working, execution order etc for my failed ScenePersist solution (2)
About 'Cinemachine Confiner Extension'! (12)
Camera switching to 3D on its own every time I run the game (2)
What is the advantage of >Mathf.Epsilon than >0 (1)
About 'State-Driven Cameras'! (6)
About 'Cinemachine Follow Camera'! (2)
About 'Slicing Sprite Sheets'! (3)
Pickups worth double (6)
Cinemachine State Driven cameras changing from Orthographic bug - Work Around Found! (1)
My Tilemap (1)
About 'Making Enemies'! (18)
About 'Move Player Horizontally'! ( 2 ) (23)
Single line Flipping (1)