CHARACTERS


S06 Simple Characters Learn to make simple low poly characters which use a modular design and interchangeable texture sheet S05 Humanoid Animation Time to put those animation principles to the test and begin our journey of humanoid animation! S04 Animation Principles Welcome to this section where we will focus on animation principles key to good animation. S03 Cube Dude Welcome to the 3rd Section of the Character Course! Showcase Showcase your work from our Characters course for other students to enjoy. S02 Basic Rigging In this section you will learn how to rig a character to work in Blender and in game engines. S01 Setup & Introduction Welcome to the course!
About the CHARACTERS category [CHARACTERS] (5)
Preparing swimming pool fun [S04 Animation Principles] (1)
Just having fun with a bouncing hair ball [S04 Animation Principles] (4)
About 'Squash And Stretch'! [S04 Animation Principles] (4)
I anticipated this [S04 Animation Principles] (1)
Be the first to post for 'Bone Layers'! [S03 Cube Dude] (2)
And now she's really happy with her new simple rig :) [S03 Cube Dude] (2)
Be the first to post for 'Extra Control Bones'! [S03 Cube Dude] (3)
What have I done wrong? Help me please! [S05 Humanoid Animation] (1)
Good morning everyone [CHARACTERS] (3)
Cube-dude silly walk [S05 Humanoid Animation] (1)
I did go all the way [S04 Animation Principles] (1)
Sketch Grease pencil, eye ball faling out of skull [S04 Animation Principles] (1)
An eye ball to begin with [S04 Animation Principles] (1)
My first animation - getting hyped for this course [S01 Setup & Introduction] (2)
A bit of challenge confusion here [S04 Animation Principles] (1)
Three types of animation [S04 Animation Principles] (1)
Be the first to post for 'Re-Rigging The Model'! [S03 Cube Dude] (6)
Blender physics and manual animation of boucing balls [S04 Animation Principles] (1)
Be the first to post for 'Quickly Mirroring And Renaming Bones'! [S03 Cube Dude] (3)
Be the first to post for 'Adding Pole Targets'! [S03 Cube Dude] (3)
A bit of physics, some armature ang getting some destruction [S04 Animation Principles] (1)
Bouncing balls using Blender physics [S04 Animation Principles] (1)
Be the first to post for 'Checking Your Rig Externally (Unity and Unreal)'! [S03 Cube Dude] (4)
Be the first to post for 'Limiting Joint Movement'! [S03 Cube Dude] (7)
Be the first to post for 'UV Unwrapping Overview'! [S03 Cube Dude] (9)
Be the first to post for 'Automatically Linking Our Mesh And Armature'! [S03 Cube Dude] (16)
Be the first to post for 'Minimum Skeleton Requirements'! [S03 Cube Dude] (3)
Be the first to post for 'Generated Textures'! [S03 Cube Dude] (3)
"Blue marble" [S03 Cube Dude] (4)